‘“A New Rose Hotel is a New Rose Hotel is a New Rose Hotel”: Non-Places in William Gibson’s Screen Adaptations’, William Gibson and the Futures of Contemporary Culture. Edited by Mitch R. Murray and Mathias Nilges. Iowa City: The University of Iowa Press, 2021, 97-109.
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There is a moment in an interview with William Gibson when he says that “Being a screenwriter was never part of my game plan, and I never would have gone after it; it never occurred to me that it was something people did or that I would be asked to do it.” Inspired by watching teenagers play arcade video games, Gibson had been writing about the realm behind computer screens, of colors and space, claiming that he “Assembled [the] word cyberspace from small and readily available components of language […] Slick and hollow – awaiting received meaning.” Cyberspace has no fixed identity, relationships, or history and it lacks authentic height, width, depth, and mass and can be thought of as an addition to the catalog of “non-places” of supermodernity identified by the French anthropologist Marc Augé.